"Steamboat Willie," 1928. Walt Disney & Ub Iwerks
“Steamboat Willie,” 1928. Walt Disney & Ub Iwerks

Animation, a mesmerizing art form that brings imagination to life, has remarkably evolved throughout the 20th century. From the early days of hand-drawn cartoons to the revolutionary advent of computer-generated imagery (CGI), the history of animation is a testament to human creativity, technological advancements, and societal changes. In this blog post, we embark on a captivating journey through the milestones, innovations, and cultural impact that shaped 20th-century animation.

Early Beginnings (1900-1920)

The roots of animation can be traced back to the turn of the 20th century when pioneers like Émile Cohl and Winsor McCay experimented with the possibilities of moving images. Cohl’s “Fantasmagorie” (1908) is often considered the first animated cartoon, using simple line drawings to create a surreal and dreamlike experience. Conversely, McCay dazzled audiences with his groundbreaking “Gertie the Dinosaur” (1914), featuring a lovable dinosaur brought to life through a combination of hand-drawn animation and live performance.

During the formative years of animation from 1900 to 1920, animators primarily relied on traditional, hand-drawn techniques. Pioneers like Émile Cohl and Winsor McCay created their groundbreaking works through frame-by-frame drawings, with each image meticulously crafted to give the illusion of movement. These early animators used paper and pencil, often supplemented with transparent sheets (cels) to layer characters and backgrounds. As the decade progressed, animators experimented with techniques like stop-motion animation, where physical objects or puppets were manipulated frame by frame to achieve motion. The limited technology of the time posed challenges. Still, it also fueled the creativity of animators on the cusp of discovering the enchanting possibilities of bringing drawings to life on the silver screen.

Emile Cohl’s Fantasmagorie, 1908

The Golden Age of Animation (1920-1940)

The 1920s and 1930s witnessed the birth of animation studios and iconic characters that would define the industry. With the creation of Mickey Mouse in “Steamboat Willie” (1928), Walt Disney became a household name and a pioneer in synchronized sound in animation. The Silly Symphonies series introduced Technicolor and further innovations like the multiplane camera, elevating animation to new heights.

The 1930s also saw the rise of other animation powerhouses like Warner Bros. and Max Fleischer Studios. Warner Bros. introduced Looney Tunes and Merrie Melodies, featuring beloved characters like Bugs Bunny, Daffy Duck, and Porky Pig. Fleischer Studios brought iconic characters like Betty Boop to life and introduced the innovative rotoscope technique, which involved tracing live-action footage for realistic movement.

Rotoscoping, introduced by Max Fleischer Studios during the Golden Age of Animation, marked a transformative shift in the industry. This technique involved tracing over live-action footage frame by frame, creating a lifelike and fluid animation style. The innovation allowed for more realistic and accurate character movements and opened new possibilities for seamlessly blending the animated world with live-action elements. Fleischer Studios’ pioneering use of rotoscoping in films like “Snow-White” (1933) and “Gulliver’s Travels” (1939) demonstrated its potential to enhance the expressiveness of animated characters while preserving a sense of authenticity. Rotoscoping became a tool for achieving a level of detail and nuance in animation that was previously challenging to attain, influencing the visual language of the medium and inspiring later animators to experiment with innovative techniques.

Steamboat Willie, 1928

The Impact of World War II (1940-1950)

World War II brought challenges and opportunities for the animation industry. With many animators enlisted in the war effort, studios turned to producing propaganda and training films. Disney’s “Donald Duck in Der Fuehrer’s Face” (1943) and Warner Bros.’ “Bugs Bunny Nips the Nips” (1944) are notable examples.

Post-war, animation studios faced financial constraints, leading to a decline in animation quality. However, this period also witnessed the emergence of UPA (United Productions of America), known for its innovative and stylized approach in films like “Gerald McBoing-Boing” (1950). Meanwhile, Disney rebounded with the release of “Cinderella” (1950), marking the beginning of the studio’s resurgence.

Television and the Rise of Limited Animation (1950-1960)

The 1950s and 1960s marked a period of significant evolution in animation techniques and technology. The advent of television led to the rise of limited animation, characterized by simplified designs and fewer frames per second to meet the demands of the small screen. Hanna-Barbera Productions became a pioneer in this style with iconic shows like “The Flintstones” (1960) and “The Jetsons” (1962). Concurrently, Disney expanded its influence on television by introducing innovations such as the Xerox process in films like “101 Dalmatians” (1961), speeding up the animation process by transferring drawings directly onto cels. The era also witnessed the emergence of stop-motion animation with the work of Ray Harryhausen, who brought fantastical creatures to life in films like “Jason and the Argonauts” (1963). These decades laid the foundation for a diverse range of animation styles and techniques that would continue to evolve in the ensuing decades.

Stop-motion animation offered a unique aesthetic that set it apart from traditional hand-drawn or computer-generated animation, providing filmmakers with a practical means to bring fantastical creatures and imaginative worlds to the screen. The meticulous craftsmanship required in stop-motion appealed to audiences for its tactile and authentic feel and influenced the industry by encouraging a broader exploration of animation techniques. Stop-motion’s enduring appeal can be seen in contemporary works like “Coraline” (2009) and “Kubo and the Two Strings” (2016), demonstrating its continued impact on the diversity and richness of the animation landscape.

https://youtu.be/Dhx8uhV-x38?feature=shared
Scene from Jason and the Argonauts, 1963

The Animated Renaissance (1960-1980)

The 1960s and 1970s witnessed a revitalization of animation, marked by experimentation, innovation, and the emergence of counterculture influences. Underground animation movements, such as Ralph Bakshi’s “Fritz the Cat” (1972), pushed the boundaries of what animation could explore, addressing mature themes and challenging societal norms.

At the same time, Disney experienced a renaissance with the release of “The Jungle Book” (1967) and “The Little Mermaid” (1989). The latter marked the beginning of the Disney Renaissance, characterized by a series of critically and commercially successful animated films, including “Beauty and the Beast” (1991) and “The Lion King” (1994).

The Disney Renaissance, spanning from the late 1980s to the mid-1990s, is characterized by a distinct style and technique that revitalized the animation industry. Films like “The Little Mermaid” (1989), “Beauty and the Beast” (1991), and “The Lion King” (1994) showcased a return to the classic Disney formula with vibrant hand-drawn animation, Broadway-inspired musical numbers, and rich storytelling. The Renaissance era embraced meticulous attention to detail, emphasizing lush backgrounds, fluid character animation, and meticulous character designs. Disney also integrated innovative technologies, such as the Computer Animation Production System (CAPS), to enhance their films’ visual quality and complexity. The Renaissance restored Disney’s prominence and set a benchmark for animated storytelling, combining traditional craftsmanship with contemporary technologies in a way that captivated audiences and influenced the trajectory of animated filmmaking for years to come.


The Advent of Computer Animation (1980-2000)

The late 20th century witnessed a revolutionary shift with the advent of computer animation. Pixar Animation Studios, founded in 1986, became a trailblazer in this new era. “Toy Story” (1995), the first feature-length computer-animated film, showcased the potential of CGI and set the stage for a new wave of animated storytelling.

The emergence of computer animation marked a revolutionary shift in the animation industry, fundamentally transforming visual storytelling. Pixar’s “Toy Story” (1995), the first feature-length computer-animated film, showcased the unprecedented possibilities of CGI. This technological leap allowed for the creation of three-dimensional, photorealistic characters and environments, breaking free from the constraints of traditional hand-drawn animation. Computer animation allowed filmmakers to explore intricate details, dynamic camera movements, and realistic physics, pushing the boundaries of visual storytelling. The technology not only enhanced the visual spectacle but also expanded narrative possibilities with films like “Finding Nemo” (2003) and “The Incredibles” (2004). As computer animation continued to evolve, it became a driving force in the industry, influencing animated films and live-action productions through visual effects. The widespread adoption of CGI has reshaped audience expectations, creating a new era of immersive and visually stunning storytelling that continues to captivate audiences globally.

By arteblanc

Natasha Ashworth writes about art, fashion, and design regarding culture and society. She is a student of digital communications at Oregon State University.

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